Get your adrenaline racing!
Bring all your skills to race one of our three great go-karting tracks in the KZN Midlands, Galleria Mall or Watercrest Mall
Arrive and DriveNo booking is required and access to the tracks is on a first come first served basis. If a venue is particularly busy we reserve the right to limit an individual’s time to 5 minutes. speed freak (6 minutes) R 90,00 p/p drop the hammer (10 minutes) R 130,00 p/p burning rubber (15 minutes) R 170,00 p/p arm pump (20 minutes) R 200,00 p/p
Group Packages (Birthdays, Bachelor’s, Team Building, etc)The Enduro option gives you exclusive use of the track and you may swop the driver out as many times as you like. For groups we recommend our Enduro options. 30 minutes R 1 400,00 60 minutes R 2 600,00 90 minutes R 3 750,00 120 minutes R 4 600,00 180 minutes R 6 250,00 240 minutes R 8 250,00
TrophiesWe do offer trophies and certificates. If you would like these, please let us know ahead of time. There is no cost for the 1st, 2nd and 3rd place certificates but we buy the trophies from a company in Durban and we order specifically as they engrave the names on the trophies, which is included in the price. Please enquire.
From 90 to 8250
Children need to be at least 10 years old and over 1.4m tall in order to race.
School Holiday Hours: Midlands: Mon - Sun: 8am - 6pm Watercrest Mall: Mon - Sat: 9am-9pm, Sun: 9am-6pm Galleria:Mon- Thurs: 9am - 9pm, Fri & Sat: 9am - 11pm, Sun: 9am - 11pm
Younger children and those not participating are welcome to come and watch.
Midlands: Thurs - Mon: 8am - 6pm Watercrest Mall: Mon - Thurs: 11am-8pm, Fri: 10am-9pm, Sat: 9am-9pm, Sun: 9am-6pm Galleria: Mon - Thurs: 11am - 9pm, Fri & Sat: 9am - 10pm, Sun: 9am - 9pm
Click to See Additional Info on this Adventure
Frequently Asked Questions
Children need to be at least 10 years old and over 1.4m tall in order to race. Younger children are welcome to come and watch.
Why Time, Not Laps?
We use time rather than laps as all tracks are different lengths and time based racing rewards faster drivers, where lap races mean your race is over sooner if you are faster.
We have imported the latest karts with Honda engines especially for your enjoyment on our challenging indoor circuits. Our circuits require a driver with a good blend of skill and speed to get around them quickly – although amateur drivers have just as much fun! Each of our karts is fitted with a timing transponder. This timing device allows us to create a printout of your lap times; along with race times for you to use as bragging rights!
You can arrive and drive or pre-book the track for group bookings.
Payment: We accept major credit cards, Cash, Zapper and EFT.
Tips and Tricks:
Rental Karting tips and tricks from Jalopnik
After a few laps on track, you might notice that if you hustle you can stay flat-out the whole way around. Despite what you may think, this isn’t necessarily an indication of being fast.
The worst thing you can do with an indoor go-kart is scrub speed. Full power, flicking the car like a demented rally driver is exciting, but it’s slow. Indoor karting is a game of momentum, where the guy that lifts slightly to avoid sliding, mixed with silky smooth steering, will be the fastest.
Pay close attention to the engine noise. Try to keep the revs up with smoothness. If you slide too much, you’ll hear the engine die. You must avoid this. Play with your racing line to maximize engine revs, too. If a certain line leaves you with a higher sounding rpm at the exit, it will likely be faster.
Another tip to increase your exit speed, and let the engine recover, is to hop out of the seat when exiting the tighter turns. This momentarily frees up the motor and aids acceleration. It’s subtle, but when you are looking for every hundredth, it adds up — especially if you are fat.
Finally, we must talk about race craft. Timing a pass is key to ensure you don’t bog the kart down by attempting it at an inept part of the track. Remember, maintaining momentum is paramount.
When you decide to make a move, flick the kart’s arse out with the brake on corner entry. This way if your competitor turns in, they hit your outside rear wheel causing them to bounce wide, preventing the two of you from tangling and losing time. Also, given that you are heading down the inside and the corner will therefore be tighter, the rotation provided by flicking the kart will help you turn and exit the corner quicker to avoid a counter attack.
Karting and Race Car Driving
They are fast, fun and challenge your driving skills and just about every Formula 1 racing driver started his career racing them. Whether you are really into racing or just out for a bit of adrenalin laced fun, karting is an ideal way to experience the thrills and challenges of motor racing.
Kart racing is a relatively cheap form of motorsport that usually takes place at a specially designed circuit. These open wheel racers come in various guises depending on engine size and gearbox specs. Amazingly, Superkarts are able to achieve speeds of close on 250km/hr (160mph)!
However, most places where you can hire karts to race for fun have detuned four stroke engines that are not quite in that class as far as speed goes – but when you are seated just 100mm above the tarmac, they still have enough oomph to give you the ride of a lifetime.
A word on Karting & Race Car Driving:
“Patience is something you admire in the driver behind you and scorn in the one ahead.” ~Mac McCleary
“Any man who can drive safely while kissing a pretty girl is simply not giving the kiss the attention it deserves.” ~Albert Einstein
“Never drive faster than your guardian angel can fly.” ~Author Unknown
As with all motor sports, safety is a prime concern in karting. Helmets, overalls, gloves and boots should always be worn by the driver the circuits that are raced on are designed with safety considerations in mind. while
Most karts don’t have any suspension or transmission differential but do run on specially manufactured racing tyres to ensure maximum grip.
Kart racing is usually used as a low-cost and relatively safe way to introduce drivers to motor racing. Many people associate it with young drivers, but adults are also very active in karting. Karting is considered the first step in any serious racer’s career. It can prepare the driver for high-speed wheel-to-wheel racing by helping develop quick reflexes, precision car control, and decision-making skills. In addition, this extreme adventure sport brings an awareness of the various parameters that can be altered to try to improve the competitiveness of the kart (examples being tire pressure, gearing, seat position, chassis stiffness) that also exist in other forms of motor racing.
Most current Formula One racers grew up racing karts, most prominent among them Michael Schumacher, Ayrton Senna, Alain Prost, Fernando Alonso, Kimi Räikkönen or Scott Speed in the US. Many NASCAR drivers also got their start in racing from karts, such as Darrell Waltrip, Lake Speed, Ricky Rudd, Tony Stewart, and Jeff Gordon.
Typically, race formats are one of the following:
Sprint racing takes place on dedicated kart circuits resembling small road courses, with left and right turns. Tracks go from 1/4 mile (400 m) to over 1 mile (1,600 meters) in length.
The sprint format is a series of short-duration races, normally for a small number of laps, that qualify for a final, with a variety of point scoring calculations to determine the event’s overall winner. Typical duration does not normally exceed 15 minutes. Here, speed and successful passing is of the most importance. It normally occurs in the format of three qualifying heats and a final race for trophy positions.
The FIA championships, including the Karting World Championship, take place in this format.
Endurance races last for an extended period, from 30 minutes up to 24 hours or more, for one or more drivers. In general, consistency, reliability, and pit strategy are of greater importance than all out speed.
Speedway racing takes place on asphalt or clay oval tracks which are normally between 1/6 mile and 1/4-mile long. Tracks primarily consist of two straight and four left-turn corners, few tracks are symmetric and often the shape parallels that of an egg or a tri-oval.
‘Offset’ kart chassis have been developed for precise handling and adjustability in left-turn-only racing competition taking place on oval and tri-oval tracks.
Speedway kart races range in length from 4 laps for a trophy dash, to 20 laps for a main event.
The first test drive of the contraption surprised himself and his friends when his little kart took off like a rocket across a neighbourhood parking lot.
The first possible gathering of kart drivers took place in the Rose Bowl parking lot (Pasadena, CA) in 1957, based on a recorded picture as shown below. From the impromptu racing and gymkhana type of events in the parking lot of the Rose Bowl, more individuals were involved in the birth of the kart sport.
Three notable individuals who started with Art in Pasadena were Duffy Livingstone, Roy Desbrow & Bill Rowles. From the initial design from Art’s kart, many other designs soon flourished from the joint venture of Duffy & Roy. Their creations included the “Drone”, “Go Kart” and the “Dart Kart”. Their close cooperation was possible as both of them were already business partners of “GP Mufflers” when they started the hobby and were also experts in fabricating welded components. Meanwhile Bill had located a source of inexpensive engines from a failed West Bend rotary lawn mower venture and the three operated the partnership initially from the premises of GP Mufflers, naming their venture Go Kart Manufacturing Co. Inc. in 1958.
In 1959, responding to their business success, they built a new Go Kart Mfg. facility in Azusa, California, for manufacturing karts. The facility included a test track on which they tried to incorporate a variety of turns from sweeping corners, to tight turns and even a high bank turn. It incorporated one straightaway of sufficient length to allow the karts of the period to reach speeds of approx. 100kph (55-60 m.p.h.)
The sport soon flourished to the rest of USA and other parts of the world, and the rest, as they say is history…